Collaborative Music Lab Fall 2025 Projects
We have been working on prototypes for our current research project developing software and hardware instruments for intergenerational play. Here are some of the prototypes we have been exploring!
Ashley and Michael's Computer Bach
Ashley and Michael created a complex sequencer which uses faders to control parameters to generate sequences.
Andrew built a collaborative grid-based sequencer with tempo, MIDI, and parameter controls to generate and share rhythmic patterns in real time.
Daniel designed a performance-oriented synth interface with rotary knobs and faders to shape timbre, dynamics, and envelopes in real time.
This project uses a Euclidean rhythm generator with circular step visualizations to algorithmically distribute kick and snare hits across a beat.
A keyboard-driven synth interface that maps computer keys to playable notes, with knobs for shaping pitch, filtering, envelope, volume, and delay in real time.
Marcus created a minimalist, networked synth interface where multiple users cooperatively adjust a limited set of shared parameters to collectively shape sound in real time.
A generative music system that uses Markov chains to probabilistically evolve note sequences based on prior musical states.
A real-time spectrogram that visualizes sound frequencies over time, revealing the evolving harmonic and textural structure of audio.